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Classes of Norrath

  • Bards — Entertainers, performers of magical songs, and keepers of obscure lore.
  • Beastlords — Spiritual warriors aided by animal companions, a hybrid of shaman and warrior.
  • Berserker — Berserkers focus their rage into damage dealing attacks as well physically manifesting a series of throwing axes unique to the class.
  • Clerics — Servants of the gods, healers and divine spellcasters.
  • Druids — Powerful nature priests with spells that focus around animals and plants.
  • Enchanters — Arcane spellcasters specializing in mental influence and enhancements.
  • Magicians — Arcane spellcasters specializing conjurations and summoning.
  • Monks — Unarmed combat experts who utilizes "mind over body" techniques.
  • Necromancers — Arcane spellcasters specializing in black magics and the undead.
  • Paladins — Divine soldiers of light and justice, a hybrid of cleric and warrior.
  • Rangers — Woodsman, tracker and archer, a hybrid of druid and warrior.
  • Rogues — Sly fighters who depend on agility and cunning more than strength and bravery.
  • Shadow Knights — Malevolant arcane fighters, a hybrid of necromancer and warrior.
  • Shamans — Divine priests whose magic deals heavily in spirits and animals.
  • Warriors — Dedicated to the ways of war; combat specialists using heavy arms and armor.
  • Wizards — Arcane spellcasters who specialize in invoking powerful damaging spells.

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Text from EverQuest Role-Playing Game Players Handbook by Sword & Sorcery Studios.
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